Original Release: Scoop, 1995, PC-98
Other Releases: PC (1996)
In this “short story” of a visual novel, the first of a series of three, you help a horndog tutor completely abuse his relationship with his students by being Bawdy George and Liar George
Immoral Study (PC, Scoop, 1996)
Where to Buy: Play for free online (at The Asenheim Project)
Immoral Study is kind of teetering on that line between being an actual game and something more like an interactive Penthouse Forum story … there are apparently failure states for making the wrong choices, however, so I guess it clears the bar.
The setup is we play as some guy who is regarded as the world’s greatest tutor, but he just uses it as a pretext to seduce rich girls … as usual with these affairs it doesn’t get real specific about whether we’re talking secondary or tertiary school here, but the girl has giant boobs so we’ll cut it some slack and assume this all stays on the Immoral side and doesn’t cross over to Illegal.
Anyway, homeboy is straightforward to the point of clumsy rapey aggressiveness in his approach, already diving for a boob within about three minutes of meeting the girl. Fortunately for him, she’s also about as dumb and naïve as humanly possible. Our man’s technique of just bulldozing right in and making up some wild George Costanza lie on the spot to deflect any problems proves remarkably effective. I just breezed right through the game on the first try unsure if you could even fail in any way, apparently you can but you really have to go out of your way to make dumb choices to do it.
Aside from having very little difficulty and a more snack-sized overall length, Immoral Study differentiates itself from other visual novels of the period by having some surprisingly high-detail animation for the “key scenes.” Though I didn’t understand the ol’ Ghost Willy making an appearance for BJs, but full frontal penetration is on display for the ultimate intercourse scene … I’ll never understand the Japanese legal system.
I don’t think there are any hidden scenes, you just see the whole story unfold on one run (or get thrown into jail and start over). With that and the pretty bad music, there’s really not much to recommend this but the fact that the animation quality was a new thing for mid-90s H games (and it was among the relative few translated to English and marketed in the West). Professor Hornikawa over here apparently has two more mini-adventures of this sort, but I don’t think they were ever localized.
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